There are two major flaws in Dream Big which I need to change before submitting it to the flicks:
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Snapshot render using Maya |
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Screenshot of After-Effects render |
The first of these is the texture of the ceiling shown above. I assume it to be a lighting issue.
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Very spooky last few frames of Billy's kick. |
The second major issue to fix is weighting.
It takes a lot more time than I had originally planned for it to.
Luckily, all of the other components of my animation were really well presented. Except for a few minor timing and rendering issues such as the the chair's flickering exposure (see screenshots 2 & 3).