Thursday, 29 June 2017

Week 9-17 - Dream Big Fails

There are two major flaws in Dream Big which I need to change before submitting it to the flicks: 
Snapshot render using Maya
Screenshot of After-Effects render

The first of these is the texture of the ceiling shown above. I assume it to be a lighting issue.


Very spooky last few frames of Billy's kick. 
The second major issue to fix is weighting. 
It takes a lot more time than I had originally planned for it to. 
Luckily, all of the other components of my animation were really well presented. Except for a few minor timing and rendering issues such as the the chair's flickering exposure (see screenshots 2 & 3).

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